Engineering: Game review: Echochrome
Engineering Jobs
Obeying the game's five laws, you need to think flat: if it looks as though two platforms meet, regardless of how far one is behind the other, then they do; if you can't see a gap in the walkway in front of your avatar, then it ceases to exist. To exploit these rules you simply rotate the 3D maze until your view does what you want it to and your modest, line-drawn chap can collect a number of shadows lurking in the maze before finding the exit. With your mannequin's ceaseless forward progress and a whole world of careful maze-tilting to do, dexterity is very much a factor. Disappointingly, echochrome is never as amazing as it should be, let down by controls that lack the precision necessary for more testing challenges and a not-quite-complete devotion to obeying its own laws, which feels cheap and occasionally unfair.
Engineering Jobs
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Date Published: August 18, 2008
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